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The additional arrest burrow of Wolfenstein: Youngblood is a massive underground busline circuitous — and aggravating to cross it is a absolute nightmare. If you’re athirst to coursing bottomward every distinct collectible in this area, here’s breadth you charge to go, and what you charge to attending out for. It’s never as accessible as it seems, and aggravating to analyze while Nazis are hunting you bottomward is a appealing catchy proposition.
To ability the additional area, you’ll charge to cross a diffuse underground road. The breadth itself is huge, and the Busline Hub begins as a arrangement of circuitous tunnels, until you assuredly accept to ascend up the exoteric of a massive tower. It’s not aloof a behemothic building, it’s additionally a airship landing platform! If you’re lost, confused, or both, we’ve got all the collectibles listed in argument and video anatomy for you to peruse.
More Wolfenstein: Youngblood guides:
[Work-in-Progress: More collectibles will be added as they’re apparent in this area. Not all collectibles can be begin on your aboriginal visit.]
There are six types of collections in Wolfenstein: Youngblood — Readables, UVK taps, Audio Tapes, 3-D Glasses, Floppies, and Concept Chests.
How To Use Floppies & Unlock Concept Chests: Use Floppies on computers to ascertain hidden codes and breadth clues for Concept Chests in anniversary are
REQUIREMENTS: MISSION CALLED “ZITADELLE SCHEMATICS” and one of the gestapo chests requires — the dieselkraft, the charging accouterment ability AND the godkey, which you alone get appropriate afore the aftermost boss.
Floppy #1: After demography the elevator up from the Access Hall, you’ll access the high attic lobby. Get the billowing disc from the accession board — it’s appropriate to progress.
3-D Glasses #1: Attending beneath the assurance ‘GEPACK 1″ and acquisition these glasses on a shelf.
Readable #1: Appropriate at the advanced of the aforementioned accession board you’ll see as you avenue the aboriginal elevator.
Tape #1: On a baby table in the back-right bend of the antechamber area. It’s to the appropriate of the chicken keypad you charge use to avenue the room.
UVK Cover #1: In the aboriginal red ascendancy allowance you enter. Ascend up to the high akin to acquisition it forth the computers.
3-D Glasses #2: At the additional advancing base / ascendancy allowance breadth you accept to cull the switches to accessible the advanced gate, acquisition the glasses beneath the ascendancy console on the appropriate side.
Floppy #2: Begin on a board in the aboriginal apprentice annex room. Requires mission “Zitadelle Schematics” to be able to collect.
Floppy #3: In the additional apprentice annex room, attending on a rolling tray with a red-screened computer on it. The billowing is there. Requires mission “Zitadelle Schematics” to be able to collect.
Floppy #4: In the additional apprentice annex room, attending in the breadth breadth you got the dieselkraftwerk. The billowing is on a table nearby. The mission “Zitadelle Schematics” is afresh appropriate to get this floppy.
3-D Glasses #3: Attending for the berth abreast the capital aboideau into BROTHER 2. You’ll charge the elektrokraftwerk to accessible the door; the 3-d glasses are on the apparent inside.
Tape #2: At the basal of the continued staircase/ elevator shaft room, acquisition a aperture that requires the laserkraftwerk to open. The band is on a box axial that room.
Readable #2: Begin on a board in the additional belfry from the elevator room. You don’t charge to go up or down, it should be on the aforementioned akin if you’re abutting it from the elevator room.
3-D Glasses #4: Begin beside the billowing deejay clairvoyant in the ample axial belfry in the underground breadth of BROTHER 2.
3-D Glasses #5: In the aboriginal ample maintence bay area, attending in the RIGHT CORNER of the aloft platform, these glasses are able-bodied hidden in the amplitude beneath the aloft platform.
3-D Glasses #6: In the additional ample maintence bay area, abide on the balustrade and attending to the LEFT SIDE of the breadth to acquisition a aperture acute the dieselkraftwerk to open. These glasses are on a tray inside.
Readable #3: In the aforementioned additional maintence area, attending for a baby belted room. The clear is on the desk.
Tape #3: Attending in the baby alley in the additional maintence breadth with a elektrokraftwerk lock. Accessible it up and acquisition the band on a shelf in the centermost of the room.
Readable #4: On the ample accession board in the antechamber area.
UVK Cover #2: In a ascendancy allowance on the RIGHT ancillary of the antechamber area. Attending at a board in the corner, it’s not hidden.
Tape #4: In the allowance appropriate afore the ascendancy room, use the dieselkraft to accessible the door. The band is anon to the larboard of the door.
3-D Glasses #7: In the aforementioned room, attending at the shelves advanced from the door. It’s adamantine to see, but it’s there.
3-D Glasses #8: In the ascendancy allowance on the appropriate ancillary of the antechamber area, attending for it on a computer base beside the aperture entrance.
Tape #5: In the additional lounge area, attending on the axial terminal to acquisition this tape.
Floppy #5: When departure the elevator to the rooftop area, attending to the larboard on a computer to acquisition the floppy, which gives you the codes to the gestapo crates in brother 2.
Concept Chest #1: Begin alfresco the third advancing base / ascendancy room. Ascend over the roof to acquisition the red chest on the scaffolding.
Readable #5: On the rooftop, arch to the appropriate aerodrome and access the allowance blue-blooded “tankanlage”. The clear is on the board abutting to the computer.
3-D Glasses #9: Attending in the larboard aerodrome and access addition allowance blue-blooded “tankanlage”. The glasses are on a board abutting to a computer.
Concept Chest #2: Begin accomplished the aloft aisle affiliated to the aboriginal baby belfry in the underground area. This is the belfry absorbed to the elevator room. You’ll charge dieselkraftwerk to lower the walkway, the bank accident ability to get through the vents and the GODKEY to accessible the bang doors.
Concept Chest #3: On the larboard ancillary aerodrome on the rooftop. Jump on TOP of the aerodrome and accomplish your way to a balustrade on the far ancillary of the hangar. The chest is abaft some crates in the far corner.